Game Logic

Game Logic

Level up and Create your Own Games With Science Activities for Kids

Book - 2019
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In Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers take on the world of games by figuring out what makes them challenging, fun, and addictive! Kids love games. Board games are still wildly popular, despite the profusion of video gaming devices that reach audiences as young as toddlerhood. World-building games such as Settlers of Catanand Dungeons & Dragons are played by hundreds of thousands of people worldwide, both online and in living rooms, and gaming conferences occur around the globe, including hundreds in the United States alone. This makes gaming a perfect backdrop for learning new skills! This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Educators use games as a way to introduce logic, collaboration, and persistence in classrooms, and Game Logic is the perfect companion. Kids explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic fields. Game Logic includes hands-on STEAM activities and critical thinking exercises related to games. Fun facts, links to online primary sources and other supplemental material, and essential questions encourage readers to dive deeper into the games they love to discover what makes them tick Try these hands-on STEAM projects! Research an ancient game-- Analyze different types of games--roleplaying, tabletop, video--Build a prototype and playtest it with friends--Design a new game.
Publisher: White River Junction, Vermont : Nomad Press, a division of Nomad Communications, [2019]
ISBN: 9781619308022
1619308029
9781619308053
1619308053
Call Number: 793 SMIBE
Characteristics: 122 pages : color illustrations ; 26 cm.
Subjects: Games -- Juvenile literature.
Games and technology -- Juvenile literature.
Board games -- Juvenile literature.
Additional Contributors: Chandhok, Lena 1987-- Illustrator

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